Rule book


1. Rules of Betting

1.1 Management reserve the right to change, amend or add to these rules as they see fit by giving no further notice.

1.2 A client is deemed to have accepted these rules by placing a bet with Meridianbet.

2. Age Restrictions

2.1 Meridianbet only accepts bets from clients over the age of 18. The right to void any transactions with minors or defaulters is reserved.

3. Placing Bets

3.1 A bet shall be deemed void if it is not transmitted in full.

3.2 A number of bets may be treated as being one when a client places multiple copies of the same bet. Meridianbet reserves the right to void bets where there may be evidence of collusion between two or more clients.

3.3 Meridianbet reserves the right to refuse any bet or part of a bet without giving a reason at any time.

3.4 The minimum bet is EUR 0.1.

3.5 Where a client gives ambiguous instructions Meridianbet reserves the right to split the total staked between the potential outcomes. Where this is impractical Meridianbet reserves the right to void the bet. In either instance the decision of the company is final.

3.6 Multiple bets are accepted, however no such bet can be accepted where the result of one, influences the outcome of another (see Rule 7 â€" Related Bets).

3.7 All prices are subject to variation and become fixed at the time a bet is placed.

3.8 Meridianbet reserves the right to refuse any bet without explanation.

3.9 Bets will be accepted up to the advertised start time. If a bet is inadvertently accepted which includes an event after its start time, Meridianbet reserve the right to void any affected.

3.10 Handicap value is always added to Home Team/Player.

3.11 Maximum Payout per Ticket is 12.000 EUR for all Ticket Containing Premier League, Seria A, Bundesliga, Primera, France Ligue 1, Champions League and Europa League, and if a Ticket contains at least 1 Match from any Other League and Sport, maximum payout is 5000 EUR (or currency equivalent).

4. Customer Disputes

4.1 Meridianbet cannot be held responsible for any typing or human error in offering odds other than those intended. In the event that this occurs, Meridianbet reserves the right to either void any affected bets or to correct the error.

5. Bet Settlement

5.1 All winning bets will be settled at the prices shown on Meridianbet at the time the bet was accepted. This does not include palpable errors *or any post-game disputes by either team that alters the final outcome of a game at a later point.

5.2 A number of circumstances may arise where a bet or wager is accepted, or a payment is made, by us in error. A non-exhaustive list of such circumstances is as follows:

5.2.1 where we mis-state any odds or terms of a bet or gaming wager to You as a result of obvious error or omission in inputting the information or setting up a market, or as a result of a computer malfunction;

5.2.2 where we have made a ‘palpable error'. A palpable error occurs where:

5.2.2.1 in relation to bets placed prior to an event taking place, the prices/terms offered are materially different from those available in the general market; or

5.2.2.2 in relation to any event, the price/terms offered at the time the bet is placed are clearly incorrect given the probability of the event occurring;

*A palpable error could be any incorrect information published in regard to an event. For example, incorrectly (reversed) setup handicap, wrong team/teams/participants, incorrect deadlines or technical errors etc.

7. Related Bets

7.1 Multiple bets that combine different selections within the same event are not accepted where the outcome of one affects or is affected by the other.

For example, in a Football match involving Manchester United, two selections may be: Manchester United to win 2-0 and Manchester United's Wayne Rooney to be scorer of the first match goal.

The bets are related as Wayne Rooney's goal-scoring performance would influence Manchester United winning the match 2-0. A double combining the above selections is not possible using their market prices.

Special prices may be offered for the combined eventuality. When a special price is not available and such a bet is taken in error, it will be settled as two single bets with the stake equally divided.

7.2 Multiple bets that combine selections that are resolved at different times but still within the same tournament. These bets will be settled as instructed with the price of the second or subsequent selection being determined at each individual stage.

For example, in a Tennis tournament two selections may be: Roger Federer to win the semi-final of Wimbledon and Roger Federer to win the Wimbledon tournament outright.

As the odds of the second selection depends on the outcome of the first, the odds of Roger Federer winning the tournament at the time the bet was accepted cannot be used to calculate the double odds. The correct odds after the initial selection is completed will be attributed instead.

7.3 Multiple bets that combine selections within different events where the outcome of one affects or is affected by the other.

7.4 In the case of all multiples including selections with related outcomes, if a bet is taken inadvertently Meridianbet reserves the right to void part of or the whole of the bet.

8. Ante Post Bets

8.1 Ante post bets are those placed at prices on named selections taking part in an event before it has started. Bets are accepted all in, run or not, entered or not, which means that should your selection fail to take part in an event, the bet is a loser unless our rules for an individual sport specifically state otherwise.

9. Price Fluctuations

9.1 All prices are subject to fluctuation at all times and without notice.

10. Time of Acceptance

10.1 All bets selected with pre-match prices taken from Meridianbet will be accepted up until the start time displayed in offer list.

If a bet is accepted which includes a match that has already started and we are not offering prices In Play, that selection will be void.

If we are offering prices In Play on the match, the selection will accepted at the current price quoted.

11. Abandoned Matches/Postponed/Rearranged Matches

11.1 All bets will be void on matches that are Abandoned/Postponed/Rearranged to play, unless the match is rescheduled to play within the following two calendar days of the original starting time, or unless our rules for an individual sport specifically state otherwise.

12. In Play

12.1 Meridianbet makes every attempt to establish a fair assessment of events that transpire during an In Play match on a good faith basis with reference to the TV broadcaster's coverage.

Situations may arise where it is not possible to categorically state what has happened. In the event that a matter requires closer examination, or the TV broadcaster's coverage is interrupted or fails to start on time for whatever reason, or there is a technical failure in the trading facilities available to Meridianbet's traders, we reserve the right to withhold settlement pending further investigation or to void bets.

If there is no further activity in an event following the acceptance of an In Play bet, these bets will be made void, unless specific sports rules state otherwise.

If it transpires that the TV broadcaster misses one or more events during a match or we settle a bet incorrectly, we reserve the right to make both positive and negative retrospective adjustments to accounts.

We rely on the decisions of the officials acting during the course of the game, match or tournament and these decisions shall be final regardless of whether they are subsequently overturned by appeal or otherwise.

ATHLETICS

Bet Settlement

In the event of any disqualification, the medals ceremony will determine settlement of bets with the Gold medal signalling first place, the Silver Medal signalling second place and the Bronze medal signalling third place. In the absence of a medal ceremony, all bets will settled as first past the finishing line.

Event Winner

Winning bets must predict the winner of an event.

In the event of any disqualification, the medals ceremony will determine settlement of bets with the Gold medal signalling first place, the Silver Medal signalling second place and the Bronze medal signalling third place. In the absence of a medal ceremony, all bets will settled as first past the finishing line.

BASEBALL

Bet Settlement

In the event of a pitching change prior to the match, all bets on the match will be void (no action).

Starting pitchers must throw at least one pitch for bets to stand (action). For the purposes of these rules, each teams starting pitcher is defined as the pitcher that throws the first pitch.

Abandoned/Postponed/Rearranged Matches

All bets will be void on matches that are Abandoned/Postponed/Rearranged to play unless the match is rescheduled to finish within the same day of the original starting time. (until 23 hours.59min.59sec at the same day) Match Prices (Moneyline)

Winning bets must predict the winner of the match.

BOXING

Bet Settlement

All bets on fights are based on the Official Result given at the completion of the fight unless otherwise stated or the bet has already been settled. Settlement will not be affected by any subsequent enquiry or alteration. All bets will be void in the event of a boxer being substituted. Bout

Prices

Winning bets must predict which boxer wins the fight.

Fights officially start for betting purposes after the bell is sounded for the first round.

CYCLING

Stage Prices

Winning bets must predict the winner of the relevant stage.

Stage Rider Matchbets

Winning bets must predict which of the two riders finishes first in the relevant stage.

Both riders must start the stage for bets to stand.

If both riders retire from the stage then bets will be void, regardless of their position at the time of retirements.

Outright Prices

Winning bets must predict the winner of the race. Refer to Ante Post rules.

BASKETBALL

Bet Settlement

All bets on Basketball and European Basketball matches are based on the score at the end of match (including overtimes), unless otherwise stated or the bet has already been settled.

For the purposes of these rules, Half Time is defined as the first scheduled 20 minutes of the 1st Quarter and 2nd Quarter. 21 Minutes Play is defined as the first 21 minutes of play.

Abandoned Matches

All bets will be void on matches that are abandoned before the completion of match, with the exception of bets already settled or bets on Winner, Handicap and which will be settled provided there has been 21 Minutes Play.

Winner

Winning bets must predict the winner of the match.

Bets will be valid provided there has been 21 Minutes Play. For the purposes of this bet a price is offered for the "tie".

Half Time Result

Winning bets must predict the result at Half Time.

In the event of the match being abandoned before Half Time, all bets will be void. Bets will stand for matches abandoned after Half Time has been reached.

Handicap Prices

Winning bets must predict the winner of the match after the adjustment of the handicap value.

Bets will be valid provided there has been 21 Minutes Play. For the purposes of this bet a price is offered for the "tie".

Total Points

Winning bets must predict the total number of points (combined of both teams) at the end of match (including overtimes).

Half Time Prices

Winning bets must predict the winner of the match at Half Time.

For the purposes of this bet a price is offered for the "tie".

Full Time Odd or Even

Winning bets must predict whether the total number of points at the end of the match (including overtimes) is odd or even.

Tournament Prices

Winning bets must predict the winner of the tournament.

For the purposes of these rules, winning bets will settled at the completion of the play-offs and not the rankings at the end of the Regular Season, unless otherwise stated.

Points on match and winner1

1&-P - Home team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

1&+P - Home team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

2&-P - Away team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

2&+P - Away team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

FOOTBALL

Bet Settlement

For the purposes of these rules, Half Time is defined as the scheduled first 45 minutes of the 1st Half plus any added injury time of stoppage time. Normal Time and 90 Minutes Play is defined as the scheduled 90 minutes of play of the 1st and 2nd Half plus any added injury time or stoppage time. Extra Time is defined as any scheduled periods of play after Normal Time and 90 Minutes Play, plus any added injury time or stoppage time, golden/silver goals and/or Penalty Shootouts.

All bets on football matches are based on the score at the end of a scheduled 90 Minutes Play, unless otherwise stated or unless the bet has already been settled.

Meridianbet is not responsible for any errors or amendments to any match details displayed. 

In the event of a match being played on a neutral ground the team displayed to the left will be considered as the home team and the team shown on the right will be considered as the away team.

Result of the match is valid regardless of who is the host of the match

Abandoned Matches

All bets will be void on matches that are abandoned unless the match is rescheduled to play within the following two calendar days.

If the match is abandoned after the 1st half has been finished, and match in not rescheduled to play within the following two calendar days then all bets will be settled according to the result that was achieved at the abandoned moment.

Match Prices

Winning bets must predict the winner of match at the end of Normal Time.

Correct Score

Winning bets must predict the match score at the end of Normal Time.

Double Result (Half Time & Full Time)

Winning bets must predict the result at Half Time and at the end of Normal Time.

First Goalscorer

Winning bets must select the first player to score a goal in the match in Normal Time. Own goals do not count for the purposes of these markets. Bets will be void on players not taking part in the match. Bets on players that are substituted or sent off before the first goal is scored are settled as losers.

If a match is abandoned before the first goal is scored all bets are void including bets on Goalscorer.

If a match is abandoned after the first goal is scored, all bets stand.

This rules applies to all Football matches worldwide.

Half Time Result

Winning bets must predict the result at Half Time.

In the event of the match being abandoned before Half Time, all bets will be void. Bets will stand for matches abandoned after Half Time has been reached.

Total Goals

Winning bets must select the total number of goals scored in the match in Normal Time. 

Example: 3+ ,means that the bet is winning if there is 3 and more goals in the match.

Under/Over

Winning bets must predict whether the total number of goals is under or over the quoted level in Normal Time.

Half with Most Goals

Winning bets must predict which half has most goals scored by either team in Normal Time.

Draw no Bet

Winning bets must predict which team wins the match in Normal Time.

In the event of a Draw, bets are void.

Double Chance

Winning bets must predict the outcome of the match based on three selections â€" either the Home or Away team wins, the Home team wins or draws or the Away team wins or draws.

Goal Handicap

Winning bets must predict the winner of the match at the end of Normal Time after the final score has been adjusted by the handicap.

First Goal

Winning bets must predict the team to score the first goal in Normal Time.

Own goals count to the side credited with the goal.

Time of First Goal/Time of 1st Team Goal

Winning bets must select the time band (e.g. 21-30 minutes) within which the first goal, first goal of a particular team or next goal is scored. The winning time band will be settled as the time shown by the TV broadcaster covering the match.

If a goal is scored when 19 minutes, 5 seconds have elapsed on the clock, the winning time will be settled as being in the 20th minute.

If a match is abandoned before the first goal is scored, all bets placed on the first goal being scored in that time band up to but not including the time of abandonment are lost. For example, if the match is abandoned after 25 minutes, bets placed on time bands 1-10 and 11-20 are losers.

If a match is abandoned after the first goal has been scored all bets stand.

Total shots

Total shots represensts accumulation of shots on target and off target. Blocked shots are not included. Official results UEFA.com.

Timed Goals/Corners/Cards/Substitute

Winning bets must select whether there will be a one or more goals, corners or cards in a listed time band.

The winning time band will be settled as the time shown by the TV broadcaster covering the match.

If a goal is scored when 19 minutes, 5 seconds have elapsed on the clock, the winning time will be settled as being scored at 19:05.

If a match is abandoned during any of these time bands, all bets placed will be void, unless the bet has already been settled.

Leading Minutes/Total Goal Minutes

Goal times are recorded as the full minute that they are scored in according to the TV broadcaster's coverage of the match.

For example, a goal scored after 0 minutes and 20 seconds will be recorded as the 1st Minute. A goal scored after 73 minutes and 2 seconds will be recorded as the 74th Minute. Any goal scored in injury or stoppage time in the 1st Half will be recorded as the 45th Minute. Any goal scored in injury or stoppage time in the 2nd Half will be recorded as the 90th Minute.

Total Corners/Corners in 1st Half/Corners in 2nd Half

Winning bets must select the number of corners taken either as exact amounts (e.g. 8 corners) or in bands (e.g. 12-14 corners) in Normal Time.

Corners that are awarded but are prevented from being taken for whatever reason do not count. Settlement will be made with reference to all available evidence.

In the event of a match being abandoned before Half Time, all bets will be void. If the match is abandoned before the end of Normal Time, all bets other than those for ‘Corners in 1st Half will be void.

Outright Divisional Betting

In divisional betting, the finishing positions of the teams at the end of the scheduled program of matches will determine the placings with no allowance for play-offs or subsequent enquiries resulting in points deductions by the respective leagues.

If any team has points deducted during the season from its total attained on the field of play, the deduction will be included in its final total. However, if any deduction is made after all the games in that division have been completed, it will have no effect on the final total.

Outright Divisional Handicap Betting

Winning bets must predict the team winning the division based on the application of the handicap.

At least one team in each division will start from scratch and all other teams in the division will be awarded a set number of points (or handicap start).

Final placings will be determined by adding the points awarded to each team to the total number of points accumulated over the season.

Bets must be placed prior to the start of the season and Dead Heat rules apply to teams level on points. Goal difference does not count.

Player to Score at Any Time

Winning bets must select a player to score at any time in a match up in Normal Time. Own goals do not count for the purposes of this market.

Bets will be void if the player does not start at any time in Normal Time. All players who take part in the match will be considered as Runners.

End of Season Specials

The end of the season is defined as the time when the League programme has been completed.

Kick Off

Winning bets must predict which team will kick-off the match.

Bets will only be accepted prior to 10 minutes before kick-off.

Goals Per Leagues
customer predicts a total number of goals on a certain number of matches within one football league. In case of match delay or cancellation it shall be considered that precisely two goals were scored on this match. In case of delay or cancellation of two or more matches the bet is pronounced invalid and all bets are settled as void.

FUTSAL

Bet Settlement

All bets on Futsal matches are based on the score at the end of 40 Minutes Play unless otherwise stated or the bet has already been settled. Extra Time and Penalty Shootouts do not count.

Match Prices

Winning bets must predict the winner of the match.

Goal Handicap

Winning bets must predict the winner of the match after the final score has been adjusted by the handicap.

Over/Under

Winning bets must predict whether the total number of goals is over or under the quoted level.

GOLF

Ante Post Bets

Ante Post bets will be void on players who have either not qualified or do not play in a tournament for any other reason.

HANDBALL

Bet Settlement

All bets on Handball matches are based on the score at the completion of 60 Minutes Play. Overtime and Shootouts are not included unless otherwise stated.

Match Prices

Winning bets must predict the winner of the match.

Handicap Prices

Winning bets must predict the winner of the match after the final score has been adjusted by the handicap.

Total Goals

Winning bets must predict the total number of goals (combined of both teams) scored in the match.

Double Chance

Winning bets must predict the outcome of the match based on three selections; either the Home or Away team wins, the Home team wins or draws or the Away team wins or draws.

Points on match and winner1

1&-P - Home team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

1&+P - Home team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

2&-P - Away team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

2&+P - Away team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

ICE HOCKEY

Bet Settlement

All bets on Ice Hockey matches are based on the score after 60 Minutes Play. This is defined as the three periods of normal play. Overtime and Shootouts are not included unless otherwise stated.

Match Prices

Winning bets must predict the winner of the match.

Overtime does not count unless otherwise stated.

Double Chance

Winning bets must predict the outcome of the match based on three selections; either the Home or Away team wins, the Home team wins or draws or the Away team wins or draws.

Overtime does not count unless otherwise stated.

Over/Under

Winning bets must predict whether the total number of goals is over or under the quoted level.

Overtime does not count unless otherwise stated.

Handicap

Winning bets must predict the winner of the match after the final score has been adjusted by the handicap.

Overtime does not count unless otherwise stated.

Points on match and winner1

1&-P - Home team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

1&+P - Home team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

2&-P - Away team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

2&+P - Away team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

MOTORSPORTS

Bet Settlement

All bets are settled according to the official podium position and subsequent changes in results, whether due to disciplinary hearings or otherwise, are disregarded.

Race Prices

Winning bets must predict the winner of the race.

Bets stand even if the competitor does not compete. The race is deemed to have started after the signal to commence the warm-up lap. If a race is stopped and then restarted then all bets stand regardless of any alteration in positioning.

Qualifying Prices

Winning bets must predict the winner of the relevant qualifying session.

Bets will be settled according to the positions and times set during the final qualifying session.

For the purposes of this bet, any subsequent adjustments of grid positions shall be disregarded. This includes also match bets or other Qualifying Specials.

Driver Match Bets

Winning bets must predict which one of the two nominated drivers finishes first.

If either driver fails to start then all bets will be void.

If both drivers fail to finish the race then it is the driver who has completed the most laps who is deemed the winner.

If both drivers retire on the same lap all match bets will be void.

Drivers Championship

Winning bets must predict the winner of the Drivers Championship.

Any driver not taking part in the championship season will be treated as a Non Runner.

For the purposes of this bet, settlement is based on the number of points accumulated immediately following the podium presentation of the final race of the season and any subsequent enquiries, disqualifications or alterations to the standings will be disregarded.

Constructors Championship

Winning bets must predict the winner of the Constructors Championship.

Any constructors not taking part in a championship season will be treated as a Non-Runner.

For the purposes of this bet, settlement is based on the number of points accumulated immediately following the podium presentation of the final race of the season and any subsequent enquiries, disqualifications or alterations to the standings will be disregarded.

RUGBY

Bet Settlement

For the purposes of these rules, Half Time is defined as the scheduled first 40 minutes of the 1st Half. Normal Time and 80 Minutes Play is defined as the scheduled 80 minutes of play of the 1st and 2nd Half. Extra Time is defined as any scheduled periods of play after Normal Time and 80 Minutes Play.

All bets on rugby matches are based on the score at the end of 80 Minutes Play, unless otherwise stated or the bet has already been settled.

Prices relating to the score of the match after Extra Time may be offered at the end of a scheduled 80 Minutes Play.

All bets specific to Extra Time will be made void if a match is abandoned before its scheduled end unless otherwise stated or the bet has already been settled.

Abandoned Matches

All bets will void on matches that are abandoned before the completion of 80 Minutes Play, unless otherwise stated or the bet has already been settled.

Match Prices

Winning bets must predict the winner of the match at the end of Normal Time.

Handicap Prices

Winning bets must predict the winner of the match at the end of Normal Time after the final score has been adjusted by the handicap.

SNOOKER

Bet Settlement

All winning bets will be settled at the prices shown on Meridianbet at the time the bet was accepted.

This does not include any post-game disputes by either player that alter the final outcome of a match at a later point.

Match Prices

Winning bets must predict the winner of the match.

US FOOTBALL

Bet Acceptance

In the event of the uncertainty about the outcome of a bet, settlement will be determined by the official result called by NFL or the official Game Book at https://www.nfl.com. For the purposes of NCAAF games, bets will be settled as per www.donbest.com. Any subsequent adjustments to those statistics after 24 hours will not count.

Match Prices (Moneyline)

Winning bets must predict the winner of the match.

Handicap Prices (Point Spread or Side)

Winning bets must predict the team winning the match after the final score has been adjusted by the handicap (point spread or side).

Total Points

Winning bets must predict whether the total number of points (combined of both teams) in a match is over or under a defined value.

Points on match and winner1

1&-P - Home team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

1&+P - Home team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

2&-P - Away team wins the match and the total number of points scored(goals) for both teams is less than the predetermined limit.

2&+P - Away team wins the match and the total number of points scored (goals) for both teams is greater than the predetermined limit.

VOLLEYBALL

Bet Settlement

All bets on Volleyball matches are based on the score at Full Time.

Abandoned Matches

If a match is abandoned all bets will be void.

Match Prices

Winning bets must predict the winner of the match.

Set Prices

Winning bets must predict the winner of the set.

Correct Score

Winning bets must predict the correct score in the match.

Total Points

Winning bets must predict whether the total number of points combined of both teams in the match is over or under a particular value.

Set Points

Winning bets must predict whether the total number of points combined of both teams in the set is over or under a defined value.

Tournament Winner

Winning bets must predict the winner of the tournament.

Bets will be settled at the end of the play-offs. Rankings at the end of regular season do not count.

WINTER SPORTS

Bet Settlement

If for whatever reason a selection does not start a Winter Sports event, the bet is void even if the event takes place.

Downhill/Slaloms/Ski Jumping Match Prices

For match betting, both participants must start the event for bets to be valid. In Ski Jumping, both jumpers must qualify for and start the event for bets to be valid.

Alpine Skiing

In the event of no skier completing the event, bets will be void.

TENNIS

Final result – Customer predicts the tennis player who will be winner of the match:

1 – First listed player 

2 – Second listed player

If match ends with retirement one of the players , all bets with this game will be settled as void regardless the result at that moment.

Total gems (total, by sets)- Customer predicts if the whole match, or individual sets will be played more or less gems of pre-defined limits.

< under- Bet is winning if there is less gems than specified limit value . If there are exactly gems how much is the limit on the ticket, all bets will be settled as void

> over - Bet is winning if there is more  scores than the specified limit value in defined set or whole match. If there are exactly gems how much is the limit on the ticket, all bets with this game will be settled .If the set is abandoned during the result 4:4 or 5:4 it is considered that game Total Gems is finished and in that case winning combination is Over 9.5. If set would continue there must be played more than 9.5 gems in that set.

Set winner( I ,II ,III ….) – Customer predicts who will win listed set:

1- first listed player

2 – second listed player

Gems handicap (match , set) - Customer  predicts the Outcome  of the match or set ,in gems after the final score has been adjusted by the handicap (advantage given to one team).Game is calculated in following way: on the accomplished number of gems of first listed player  is added or subtracted handicap(it is subtracted if there is on ticket handicap with mark -);

H1 – Bet is winning when first listed player has advantage including handicap. In case that after including handicap both players have the same number of gems all bets will be void

H2 - Bet is winning when second listed player has advantage including handicap .In case that after including handicap both players have the same number of gems all bets will be void

Total sets – Customer predicts how many sets will be played in the match.

To win a set - Customer predicts the tennis player who will win at least one set during the tennis match:

1S – first listed player wins at least one set

2S – second listed player wins at least one set

First set – Final result - Customer predicts the tennis player who will win the first set and wins in the end of the match

I 1 – 1 - first listed player wins 1st set and match

II 1 - 2 - first listed player wins 1st set, and loses the match

I 2 – 1 - second listed player wins 1st set, and loses the match

I 2 - 2 - second listed player wins 1st set and match

Correct score - Customer predicts correct score at the end of the match

TIEBREAK - Customer predicts if during the match will be Tie Break or not

To win a gem – Customer predicts the player who will win listed gem in the course of the match

1- first listed player

2 –second listed player

 To win two gems – Customer predicts who will win two gems in a row during the one tennis match

1- - first listed player wins both gems

X – each player win single gem

2 - second listed player wins both gems

If the player retires match before it has been started, all bets will be settled as void.

If the player retires match after it has been started, all bets which are concluded will be settled according to the result that was achieved at the abandoned moment, bets which are not concluded will be settled as void, and for the game Final Result it will be void.

In case of delaying match for all open games it is waiting match to be continued if tournament organizer does not decide to cancel the match completely( it will not be settled as void nor that day neither following day, it is waiting match to be continued)

RACING

Abandoned /Postponed Races or Meetings

Bets will be void if:

The race is abandoned.

The race is declared void.

Any of the race conditions or entries change.

If the overnight declarations do not stand, all bets are void.

Re-scheduled Races or Meetings

If a race or meeting is re-scheduled to later in the day, or to another day and overnight declarations stand (meaning that the race is not reopened) then all bets stand, unless a refund is requested prior to the off of the re-scheduled race. If a Board or Early Price has been taken on a re-scheduled race, bets will revert to SP. Horses which came under Starter’s orders in the original race but do not take part in the re-scheduled race will be treated as non-runners and returns on the remaining runners will be subject to Tattersalls’ Rule 4.

If the overnight declarations do not stand, all bets are void.

Amendments after the official result

Where a result is amended after the official result (i.e. the weigh-in), for example as a result of a successful appeal, the amendment will be ignored for settlement purposes.

First Past the Post (FPP)

All bets placed on UK and Irish horse racing will be settled on First Past the Post AND the official result.

This offer applies to winning single and multiple bets and the win part of Each-Way bets. There is no restriction on staking, and payouts are subject to our advertised payout limits.

Exceptions

The exceptions where First Past the Post does not apply and bets are only settled according to the official result are:

A selection taking the wrong course

A selection carrying the wrong weight or the jockey failing to weigh-in

Any Ante Post bet

A Forecast or Tricast bet

A void race

Any Tote/Pari-Mutuel bet

A selection given as the winner in error by the judge

A bet placed on a two-runner race or a special match bet

A bet placed in a “without the favourite” market

Any other special market

Horse racing bets placed on non-UK/Irish meetings are settled on the official result declared by the racecourse judge and confirmed by the ‘Weighed-In’ announcement. If a winner is disqualified after the official result is announced, the disqualification will not affect the settlement of bets.

Early Prices

Our Early Prices (that is prices offered after the overnight declarations are made) are available daily on selected races up to the first racecourse Show.

No Official Starting Price returns

We have revised our betting rules in order to provide the fairest settlement of bets for our customers in the case of no Official Starting Price.

If no Official Starting Price or Industry Off Course Starting Price is returned, your bet will be settled at Tote odds.

Place Prices

Place prices are formed as follow:

Fewer than 5 runners – All To Win

5-7 runners – 1/4 odds a place 1-2

8 or more runners – 1/5 odds a place 1-2-3

Show Prices Accepted

You can take the current Show Price on your bet, provided there are 3 or more runners. If a horse is withdrawn from a race, no further Show Prices will be available until a new market has been formed. Show Prices are relayed directly from the racecourse and displayed on our screens as part of our service.

Tattersalls Rule 4

Price at time of withdrawal and amount deducted in the £ (or equivalent) from winnings:

Price Deduction

1/9 or shorter 90p

2/11 to 2/17 85p

1/4 to 1/5 80p

3/10 to 2/7 75p

2/5 to 1/3 70p

8/15 to 4/9 65p

8/13 to 4/7 60p

4/5 to 4/6 55p

20/21 to 5/6 50p

Evens to 6/5 45p

5/4 to 6/4 40p

8/5 (previously 13/8) to 7/4 35p

9/5 (previously 15/8) to 9/4 30p

12/5 (previously 5/2) to 3/1 25p

16/5 (previously 10/3) to 4/1 20p

9/2 to 11/2 15p

6/1 to 9/1 10p

10/1 to 14/1 5p

Over 14/1 No deduction

In the event of there being two or more withdrawals in one event, the total deduction shall not exceed 90p per £1.

Two runner races

If a race has 2 runners, all bets are accepted at Early Prices, Board Prices and Show Prices. Forecast bets are not accepted on 2 runner races. If a Forecast bet is accepted in error then it will be made void.

If a race is reduced to 2 runners because of non runners then Rule 4 rules will apply and Forecast/Tricast bets will be made void.

Unnamed favourites

Bets nominating the favourite are accepted where available on certain horse or greyhound races at Starting Price only.

The favourite is the selection returned at the shortest odds. When the favourite is nominated and two or more runners start at the shortest odds, then stakes are equally divided over the 'joint' or 'co' favourites created.

For example, if you place £10 on ‘unnamed favourite’ and there are two favourites, you will get a £5 bet on each of them.

Bets on the favourite are win only. If an Each-Way bet is accepted in error the place part will be void win or lose.

Walkovers / Void races

All bets on races declared a walkover or declared 'void' will be void, win or lose.

Withdrawals / Non-Runners

If a horse comes under Starter's Orders but refuses to race, the bet will be a loser.

In all horse races where a runner is withdrawn, or adjudged not to have started - and therefore been declared a Non-Runner by the starter - stakes on that selection will be refunded.

Bets on the remaining runners in that race, taken at Early Prices or at Show Prices prior to withdrawal, will be subject to a deduction. This is based on Tattersalls Rule 4 and is dependent on the Non-Runner's price at the time it was withdrawn.

In reformed markets, the total deduction on the two or more horses - one in the original market and one in the reformed market - will be calculated on the prices applicable in the original market.

Bets on horses in subsequent markets that then have one or more withdrawn horses will have a deduction calculated on the prices applicable to that market at the time of the withdrawal.

In the event that there is insufficient time to form a new market on the race, S.P. bets may also be subject to a deduction based on Tattersalls Rule 4.

Dead Heats

"Dead heat" is a term that generally describes when two participants in an event tie for first and second place. If a "dead-heat" is declared on any event, half the stake is applied to the selection at full odds and the other half is lost. If more than two "dead-heat", the stake is proportioned accordingly."

Win

If two or more horses dead heat for first place, then each horse in the dead heat is a winner.

Place

If two horses dead heat for first place, they fill the first two places. If three horses dead heat for first place, they fill the first three places, and so on.

If two horses dead heat for second place, they fill the second and third places. If three horses dead heat for second place, they fill the second, third and fourth places.

Cricket 

Test Matches

In any test where a ball isn't bowled all bets on that test will be void.

If a test is tied, draw bets will be settled as losers and the two competing teams settled under dead-heat rules.

In all other circumstances bets will be governed by the official competition rules.

In the event of a change of venue, bets will be made void.

If a match is abandoned for any reason other than weather, all match betting bets will be made void. All other markets will be void, unless the market result has been determined.

Limited Overs Matches

Bets will be settled on the official result.

In the event that a match is postponed/delayed, bets will stand if the match is played within 48 hours, provided there is no change of venue or format. If played outside 48 hours of the original start time, bets will be void.

All bets on a match will be void if the match is officially declared as a 'no result'.

If a match is affected by external factors (such as bad weather) and is not declared as a 'no result', bets will be settled based on the official competition rule according to the event's governing body (this includes matches where the result is determined by the Duckworth/Lewis method, or where the scheduled number of overs is reduced).

Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl off or super over determines a winner then bets will be settled on the official result.

In the event of a tied match during the knockout stages of a competition, the winner will be settled as the team who progress.

In the event that a match is abandoned for whatever reason and the match result determined by way of bowl off or super over as a direct result, bets will be made void.

In the event of a change of venue, bets will be made void.



Price Boosts

All top batsman price boosts will be settled in line with 'Most runs' markets. Dead Heat rules will apply

 

Two Chances

You're betting on: a match ending in one of the two displayed outcomes

e.g. Team A/Draw would require the match to end in a Team A victory or a Draw in order to secure a payout.

 

Draw No Bet

You're betting on: the result of the match with the condition that a Drawn match will result in stakes returned.

Completed Match

You're betting on: will there be a result declared in this limited overs match or will it be Abandoned/No Result?

An official result other than No Result will man ‘Yes’.

Match Abandoned or No Result will mean ‘No’

 

Who will win the toss?

You're betting on: which team will win the toss

 

Highest Opening Partnership

You're betting on: which team will score more runs before losing their first wicket

If a result has not been determined, bets will be void.

If there is any reduction in the number of overs bets will be made void unless the result has already been determined, this applies in the case of limited over matches.



First Innings Lead

You're betting on: which team will have scored more runs after they have completed their first innings.

Each team must face at least one ball.

Highest 1st 15 / 8 / 6 Overs Score

You're betting on: which team will score the most runs after the designated number of overs has been completed

If there is any reduction in the scheduled number of overs, bets will be made void unless the result is already known.

Team Most Runs

You're betting on: Which batsmen will score the most runs for his team in the designated inns.

The result of this market is determined on the batsman with the highest individual score in an individual innings. Top batsmen bets for test matches apply only to the first innings of each team. There will be a separate market for each team in the match (i.e. each batsman is only compared against his own team-mates).

If a batsman retires and does not resume his innings, his score will stand. Bets placed on any player not in the starting eleven will be void. Bets placed on a player in the starting eleven stand, whether they bat or not. If two or more players tie as top batsman, then we will apply our dead heat rules

In test matches top batsman bets will be void if fewer than 20 overs are bowled in the innings and the team does not declare and is not all out.

In 50 Over or 40 Over matches Most Runs bets will be void when an innings is reduced to less than 20 completed overs by Duckworth/Lewis method. Unless the result is already known.

In Twenty20 matches Most Runs bets will be void when an innings is reduced to less than 15 completed overs by Duckworth/Lewis method. Unless the result is already known.

 

Team Most Runs Double

You're betting on: will both the nominated players score the most runs for their team

If one player from your selection is not in the named starting eleven your bet will be settled as a single on the other player in your selection to score most runs for their team.

In Twenty20 matches, if one player from your selection plays for a team whose innings is reduced to less than 15 overs, your bet will be settled as a single on the other player in your selection to score most runs for their team. Unless the result is already known.

In 50 Over matches, if one player from your selection plays for a team whose innings is reduced to less than 20 overs, your bet will be settled as a single on the other player in your selection to score most runs for their team. Unless the result is already known.

If two or more players tie as top batsman, then we will apply our dead heat rules.

If neither player are in the starting eleven, your bet will be void.

In Twenty20 matches, if both players play for a team whose innings is reduced to less than 15 overs, your bet will be void.

In 50 Over matches, if both players play for a team whose innings is reduced to less than 20 overs, your bet will be void.

 

Team Double Chance Most Runs

You're betting on: one of the two named players to be the player who scores most runs for their team

Both players must play for bets to stand

In 50 Over matches bets will be void when an innings is reduced to less than 20 overs by Duckworth/Lewis method. Unless the result is already known.

In Twenty20 matches bets will be void when an innings is reduced to less than 15 overs by Duckworth/Lewis method. Unless the result is already known.

Any bets involving players who are not in the named eleven will be void

Match Top Runscorer Double Chance

You’re betting on: one of the two named players to be the highest overall runscorer in the match from either team.

Both players must play for bets to stand

If there is any reduction in the number of overs bets will be made void; this applies in the case of limited over matches. Unless the result is already known.

Any bets involving players who are not in the named eleven will be void

In the event of a tie, dead heat rules will apply

To Score Most Runs in the Match

You're betting on: who will be the highest overall runscorer in the match from either team

Players must play for bets to stand

If there is any reduction in the number of overs bets will be made void; this applies in the case of limited over matches. Unless the result is already known.

Any bets involving players who are not in the named eleven will be void

In the event of a tie, dead heat rules will apply

 

Win & Match Top Runscorer

You're betting on: which team will win and which player will score the most runs in the match

Players must play for bets to stand

If there is any reduction in the number of overs bets will be made void; this applies in the case of limited over matches. Unless the result is already known.

Any bets involving players who are not in the named eleven will be void

In the event of a tie for most runs in the match, dead heat rules will apply

In the event of a Super Over, the official result will determine the match winner, but player runs during the Super Over will not count towards most runs in the match.

In the event of a tie where no Super Over is played, bets will be void.

 

Win & Most Runs (1st Innings)

You're betting on: which team will win and which player will score the most runs in the 1st innings

Bets will be settled on the official test match result

Any bets involving players who are not in the named eleven will be void

In the event of a tie for most runs in the match, dead heat rules will apply

The result of this market is determined on the batsman with the highest individual score in an individual innings

Top batsman bets for the Test matches apply only to the first innings of each team

 

Win & Most Team Runs

You're betting on: which team will win and which player will score the most runs for their team

Bets will be settled on the official match result

In the event of a tie for most runs in the match, dead heat rules will apply

The result of this market is determined on the batsman with the highest individual score in an individual innings

In the event of a Super Over, the official result will determine the match winner, but player runs during the Super Over will not count towards most runs in the match.

In the event of a tie where no Super Over is played, bets will be void.

If a batsman retires and does not resume his innings, his score will stand. Bets placed on a player in the starting eleven stand, whether they bat or not.

In 50 Over or 40 Over matches Most Runs bets will be void when the named players teams innings is reduced to less than 20 completed overs by Duckworth/Lewis method. Unless the result is already known.

In Twenty20 matches Most Runs bets will be void when the named players teams innings is reduced to less than 15 completed overs by Duckworth/Lewis method. Unless the result is already known.

Runs in 1st Over

You're betting on: How many runs will be scored in the 1st over of the match.

At least one ball must be bowled in the over otherwise bets will be void.

The over must be completed for bets to stand unless the result has already been determined.

If there is any reduction in the number of overs bets will be made void unless the result has already been determined, this applies in the case of limited over matches.

 

Fall of 1st Wicket

You're betting on: How many runs will the batting team score before the fall of their first wicket.

Should no wicket fall and the batting side not reach the designated number of runs, bets will be void.

If there is any reduction in the number of overs bets will be made void unless the result has already been determined, this applies in the case of limited over matches.

 

1st Wicket Method

You're betting on: the method of dismissal for the first wicket of the match.

The official tournament scorecard will determine the method of dismissal.

If a batsman retires hurt, bets will be settled when the next wicket falls, regardless of which batsman is out.

In the case a batsman ‘retires out’ all bets will be made void.

 

Most 1st Over Runs

You're betting on: which team will score the most runs in the 1st over of their 1st match innings.

The 1st over for both teams must be completed for bets to stand.

If there is any reduction in the scheduled number of overs, bets will be void unless the result is already known.

Most Sixes

You're betting on: which team will hit the most sixes in the match.

If there is any reduction in the scheduled number of overs, bets will be void.

Super Overs do not count

 

Win & Most Sixes

You're betting on: which team will win the match and hit more sixes than their opponent

If there is any reduction in the scheduled number of overs, bets will be void

In the event of a Super Over, this will count towards both Most Sixes and Match Result

In the event of a tie where no Super Over is played, bets will be void.

In the event of a Tie in 6's then bets will be losers.

 

Total Sixes

You're betting on: the total number of sixes in the match.

If there is any reduction in the scheduled number of overs, bets will be void unless the result has already been determined.

Super Overs do not count

 

Most Runouts

You're betting on: which team will lose the most wickets by way of runout in the match.

If there is any reduction in the scheduled number of overs, bets will be void.

 

Total Runouts

You're betting on: the total number of runouts in the match.

If there is any reduction in the scheduled number of overs, bets will be void.

 

First Innings Lead

You're betting on: which team will have scored more runs after they have completed their first innings?

Both teams must complete their first innings for bets to stand, including declarations

 

Batsman Match Bets

You're betting on: which player will score the most runs.

1st innings only unless otherwise stated.

Batsman must each face at least one ball for bets to stand.

Any Reduction in the number of overs after the bet has been struck in any one day game (50/40/20 over matches) bets will be made void unless the result is already known.

In the event of a tie, bets will be void.

 

To score double figures

You're betting on: whether the batsman will score 10 or more runs in their innings. 

A player to score 50+/100+

You're betting on: whether the batsman will score 50/100 or more runs in their innings.

Any reduction in the number of overs after the bet has been struck in any one day game (50/40/20 over matches) bets will be made void unless the result is already known.

In the case that a batsmen retires hurt, all bets will be made void at the end of the match if he does not return to the crease to complete his innings, unless the bet is already determined.

 

To score 100+ Double Chance

You're betting on: one of the two named players to score 100+ runs for their team.

Both players must play for bets to stand

Any bets involving players who are not in the named eleven will be void.

Any reduction in the number of overs after the bet has been struck in any one day game (50/40/20 over matches) bets will be made void unless the result is already known.

 

50/100 in Match

You're betting on: will any batsmen score 50/100 runs or more in the match

If there is any reduction in the scheduled number of overs, bets will be void

 

Man of the Match

You're betting on: which of the players will be named ‘Man of the Match’

Bets will be void if the selected player isn’t named in the starting 11

This will be settled via the UK broadcaster's choice covering the match. If no official Man of the Match is selected, all bets will be made void

 

To happen in 1st Over

You're betting on: what will happen in the 1st Over of the match

The over must be completed for bets to stand unless the result has already been determined

 

Most Wickets Bets

You're betting on: which player will take the most wickets.

Bets apply to the specified innings.

Bets on players who are selected in the starting eleven but don't bowl will be losers.

In the event of a tie, dead-heat rules will apply.

In 50 Over or 40 Over matches Most Wickets bets will be void when an innings is reduced to less than 25 completed overs by Duckworth/Lewis method.

In Twenty20 matches Most Wickets bets will be void when an innings is reduced to less than 15 completed overs by Duckworth/Lewis method.

 

Bowler Match Bets

You're betting on: which player will take the most wickets.

Each player must bowl at least one ball or bets will be void.

In the event of a tie, dead-heat rules will apply.

 

Total bowler wickets

You're betting on: how many wickets a bowler will take in the innings.

In the event of a reduction in the number of scheduled overs, all bets will be void unless the result has already been determined.

If a player has bowled his full allocation of overs, bets on that player will be deemed to have been determined.

 

Five wicket haul

You're betting on: a bowler to take 5 or more wickets in the innings.

In the event of a reduction in the number of scheduled overs, all bets will be made void unless the result has already been determined.

If a player has reached his complete allocation of overs, bets on that player will be deemed to have been determined.

 

Best Economy Rate

You're betting on: which bowler will concede the fewest runs per over.

All named players must have bowled at least one complete over for bets to stand.

 

1st Ball of the Match

You're betting on: what will be the outcome of the first completed delivery in the game?

Dead balls do not count, at least one ball must delivered or bets will be made void.

If there is any reduction in the number of overs bets will be made void unless the result has already been determined, this applies in the case of limited over matches.

 

Team of Top Batsman

You're betting on: the team of highest runscorer (top Batsmen) in the match.

If there is any reduction in the number of overs bets will be made void.

Super overs do not count.

Player Runs (Limited Over matches)

You're betting on: a named to player to score over or under a set number of runs.

Player must be named in the XI for bets to stand. Any bets on players not in the XI will be void.

Bets will be settled on the number of runs scored regardless of whether the player gets into bat or not, i.e. if a player does not bat the "under" selection would be a winner and "over", a loser.

Any reduction in the number of overs bets will be made void, unless the result has already been determined before the reduction.

 

Alternative 1st Wicket Method

You're betting on: the exact method of dismal of the first wicket of the match.

The official tournament scorecard will determine the method of dismissal.

If a batsman retires hurt, bets will be settled when the next wicket falls, regardless of which batsman is out.

In the case a batsmen 'retires out' all bets will be made void

For the purposes of this market ‘Others’ includes: Timed Out, Handled the Ball, Hit Ball Twice, Hit Wicket and Obstructing the Field – any other dismissal method not listed here or quoted in the market; all bets will be void.

 

Most Fours

You're betting on: which team will score the most fours in the match.

If there is any reduction in the scheduled number of overs, bets will be void.

 

Total Fours

You're betting on: the total number of fours in the match.

If there is any reduction in the scheduled number of overs, bets will be void unless the result has already been determined.

 

Most Wides

You're betting on: which team will bowl the most wides in the match.

If there is any reduction in the scheduled number of overs, bets will be void.

 

Total Wides

You're betting on: the total number of wides bowled in the match.

If there is any reduction in the scheduled number of overs, bets will be void.

 

Total Runs

You're betting on: predictions about the total runs scored in an innings.

One example of this is whether a team will finish with an even or odd total number of runs.

In test matches, total runs bets will be void if fewer than 20 overs are bowled in the innings and the team does not declare and is not all out.

 

Match Trebles

You're betting on the team to win the match, the team to hit the most sixes and the team to have the highest 1st 6 overs.

If the most sixes or highest 1st 6 overs are tied then the bet will be settled as a loser.

If there is any reduction in the scheduled number of overs, bets will be made void unless the result is already know with the team to hit most sixes & the highest 1st 6 overs part of the bet.

 

Match Doubles

You're betting on the team to win the match and the team to hit the most sixes

If the most sixes are tied then bet will be settled as a loser.

If there is any reduction in the scheduled number of overs, bets will be made void unless the result is already know with the team to hit most part of the bet

 

RequestABets

All RequestABets will be void if there is a reduction in overs unless the result is already know. Applies to T20 & 50 over matches.

Any RequestABets involving Player Runs, Wickets, Catches, Boundaries and Stumpings will stand if the player is named in the starting 11 irrespective of wether or not he/she Bets or Bowls.

Any bets involving players who are not in the named eleven will be void.

Session Specials

 All bets will be void if fewer than 20 overs are bowled in the session, unless the result is already known.

 

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